John, an outlaw biker and Afghanistan vet. And while this narrative-driven open world game has earnest hopes of reaching the heights of TV’s golden age, the writing sadly comes across like a TV show an intern pitched after back-to-back binge watching The Walking Dead and Sons of Anarchy.ĭays Gone tells the story of Deacon St. ![]() In reality, it’s less about killing zombie swarms and more about fighting other humans. Days Gone has been pitched as an open-world zombie game challenging players to fight hordes of the living dead. Unfortunately, this epic fight happened exactly once, and only after a whopping 40 hours of playtime. It was an exhilarating moment that shows the potential of Days Gone, out April 26 for PlayStation 4 from developer SIE Bend Studio. I was out of ammo, explosives and medical supplies, but the horde was dead. After an hour of fighting, dying, and trying again, I was finally victorious. I ran for it, hoping not to blow myself up with my own bombs or become the freakers’ next meal. They were on me in an instant - hundreds of hungry monsters ready to rip me limb from limb. So I set explosive traps around the building’s edges, planned a course through its twists and turns, then tossed a napalm-filled molotov cocktail into the building. A special bolt will kill off a Newt faster than any other enemy in the game.I needed some explosive chemicals from the old sawmill on the edge of town, but hundreds of freakers were gathered there, feasting on a mass grave. Being shot by a special bolt will simply cause the Newt to convulse and die and will not influence it to attack other enemies. It can be useful to note that Newts, unlike most other enemies in the game, cannot be normally affected by the special bolt from the Crossbow. Newts, if on a roof, will often avoid fighting altogether if Deacon is on the ground below. Be wary of getting into close quarters with a pack of Newts, as while weak, they will attack on opportunity. Newts, just like Swarmers, tend to hang around areas in ‘packs‘ of three or more but unlike Swarmers, tend to stay together and don’t wander far from each other sometimes making them easy to kill together with a well aimed explosive or Molotov. ![]() They can easily be picked off by a crossbow or gun and can be easily killed in one or two strikes from a decent melee weapon. Little strategy is required when it comes to these small creatures. Newts generally avoid conflict with others until the opportunity arises but if a Screamer wanders too close, they will attack - while a Newt is half the size of the Screamer, the Newt is still capable of taking her down in a few swipes. It would make logical sense for Newts to follow similar behavioral patterns as the other Freakers (e.g. Newts also appear to be very agile, scaling structures to run away or position themselves for attack. They seem to have a sense of self preservation exemplified by them waiting for a good opportunity to strike, rather than attacking Deacon head on like the other variants of Freakers would.Īs stated, they will avoid Deacon or observe him from a distance if he has a good amount of health. They also apparently, as stated by some of the Days Gone creators, tend to avoid larger Freakers. Newts are "opportunistic hunters" that will only attack Deacon if he is low health or engages them. ![]() generally avoiding other creatures, forming packs, stealing supplies). It is believed that these survivors adapted as to not make the same mistakes as the deceased (i.e. The Newts encountered in-game are among the few infected children that survived the infection and other Freakers. This could be from a late-stage symptom of the virus causing hair loss not yet being fully active in Newts. ![]() However, a unique characteristic that the Newts have apart from any other Freaker is still retaining hair. Like the adult Freakers, their skin are discolored and their internal structure are somewhat visible. Though occasionally bipedal, Newts will usually crawl on all fours when they move or attack. Newts are adolescent children or teenagers infected with the " Freaker Virus." They appear to be ranging in age from ten through fourteen, and have a height between 55 inches to 62.5 inches.
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